The Gamebag

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Nintendo Download: June 28th, 2009

As per usual, Nintendo updated their official website about their releases for the Nintendo Download. I don’t have much to say about this one because I never really kept an eye on these games. Nintendo’s official press update below:

NINTENDO DOWNLOAD – IT’S NO REEL FANTASY: WATER, SUDOKU AND SILVER STARS CAN BOOST YOUR SKILLS

June 29, 2009

This week’s new downloadable games include a trio of WiiWare™ titles – two built around water-themed challenges and one designed to keep your mental chops in top shape. For Virtual Console™, you’ll find a memorable SEGA character making his return in a classic single-player sci-fi adventure. Rounding out the lineup is a new Nintendo DSiWare™ title that’s sure to have sudoku fans reaching feverishly for the nearest stylus.

WiiWare

Water Warfare™
Publisher
: Hudson Entertainment
Players: 1-8
ESRB Rating: E10+ (Everyone 10 and Older) – Cartoon Violence
Price: 800 Wii Points™
Description: Water Warfare is a comical first-person shooter that uses water guns to battle and soak opponents. A map with a particular theme – Playground, Beach, Plaza or Nature Park – is generated automatically when the game begins, so you can think up new strategies each time you engage. Game modes include Single Player Missions, CPU Match and 2-Player Split Screen. On top of that, players with broadband Internet access can use Nintendo® Wi-Fi Connection to battle with up to eight players from around the world, or participate in Ranking Mode.

Reel Fishing® Challenge
Publisher:
Natsume, Inc.
Players: 1
ESRB Rating: E (Everyone)
Price: 500 Wii Points
Description: Reel Fishing Challenge offers a fun and challenging experience for novice fishers and master anglers alike. Put your skills to the test and discover new types of fish in the challenging mission mode, or relax and enjoy the game at your own pace in free play mode. No matter which mode you play, the game’s beautiful graphics and natural setting bring the fishing experience to life. Choose from a variety of lures to attract and hook the game’s numerous fish. Each fish looks and moves like the real thing – it’s the closest you can get to real-life fishing without putting on your waders.

Silver Star Reversi
Publisher:
Agetec, Inc.
Players: 1-2
ESRB Rating: E (Everyone)
Price: 500 Wii Points
Description: Silver Star Reversi has two modes: 1-Player mode allows you to play a match against the computer opponent, and 2-Player mode allows you to play against another person. In 1-Player mode, you can choose from five different computer opponents, turn the background music on or off, adjust sound effects and access in-game help features. During each match, you can also redo your last move, save the game at any point, or resign from the game. After a match has ended, you can review each move and resume the match from any point you choose.

Virtual Console™

Fantasy Zone™ II: The Tears of Opa-Opa
Original platform:
SEGA MASTER SYSTEM
Publisher: SEGA
Players: 1
ESRB Rating: E (Everyone) – Mild Cartoon Violence
Price: 500 Wii Points
Description: Ten years have elapsed since Opa-Opa restored peace to the Fantasy Zone. Now history is repeating itself, and the planets that make up the Fantasy Zone once again find themselves attacked by the mastermind of the Nenon planet forces. This mastermind is secretly constructing a huge fortress in the Fantasy Zone and aims to put an end to their ambitious plans. Just as he did 10 years ago, Opa-Opa must do battle to save the Fantasy Zone.

Nintendo DSiWare™

SUDOKU MASTER
Publisher:
Hudson Entertainment
Players: 1
ESRB Rating: E (Everyone)
Price: 500 Nintendo DSi Points™
Description: SUDOKU MASTER offers 150 unique puzzles that beginners and experts alike will enjoy. A handful of tutorials will help you learn the rules and controls as you go, and handy features like Write Mode and Temp Numbers make Sudoku pleasantly user-friendly. Feeling confident? Then try your hand at Title Mode to work your way up from Rookie to Sudoku Master. All puzzles were created by Sudoku veteran NIKOLI Co., Ltd., and tips from Sudoku godfather Maki Kaji are offered between games.

Nintendo adds new titles to the Nintendo DSi Shop™ and the Wii™ Shop Channel at 9 a.m. Pacific time on Mondays. Users with broadband Internet access can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Card™ can be purchased at retail locations. All points from one Nintendo Points Card must be redeemed in either the Nintendo DSi Shop or the Wii Shop Channel. They are not transferable and cannot be divided between the two systems.

Remember that both Wii and Nintendo DSi feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit Wii.com or NintendoDSi.com.

 

June 29, 2009 Posted by | News | | Leave a comment

June’s Reflection, July’s Plans, and My ‘Office’

Okay, it has officially been about roughly two weeks since I started. I only updated a few times this much since it was just reviews and a talking point. I’d love to hear any suggestions on what you’d like to see here, I have plenty of topics I’d like to talk about, I just don’t know if they’d be bearable to read or not. Comments are always appreciated, I love feedback, good or bad. For July, I’ll probably have a couple more talking points, the usual reviews, my DSi impressions, and hopefully my interview with the mystery developer. Oooh, ahhh, the mystery. Also, as I said, a bit off topic, but here’s a picture of the place where I do my blogging, in my ‘office.’ Well, not an office, just my room where I play, sleep, eat, type, and occasionally rant.


Yeah, quite barebones.
 

June 28, 2009 Posted by | Miscellaneous | Leave a comment

Review: Bubble Bobble Plus!

This review features the 600 point game Bubble Bobble Plus! for WiiWare. It’s a simple arcade concept that is now available for us all on Nintendo’s Downloadable service. When you first start up the game, you will be greeted with the cheery theme song of the game, which is actually a stripped down version of the Arrange mode’s theme, more about that later. You will then have to create your profile with your Mii as an icon.

Here’s how the game works, you play as small, cuddly dragons who blow bubbles. These bubbles trap enemies, and you have to pop the bubbles to kill the enemies, you have to kill all the enemies before the creature which I dub as the ‘grim reaper’ comes, and tries to kill you. Simple enough right? Well where the challenge obviously lies is in the the level structure and the enemies. I’ve only made it about one-fifth through the game before I just turn it off, for fear of throwing my Wii Console out of the window.

Now the game offers 6 basic modes of gameplay, Standard, Arrange, Super Standard, Super Arrange, Expert Mode 1, and Expert Mode 2. I can’t offer an opinion on the last two because they’re paid DLC packs which are 200 points each, I didn’t touch them because I’m not that good at Bubble Bobble to begin with.

Standard mode uses the mechanics I explained above in a fashion of rectangular platforms, no slopes, nothing, this is the core arcade Bubble Bobble experience which many fans have come to love, and lost quarters in the arcades to.

After that, there’s Arrange, which is like Standard, but some stages are designed with a 45 degree slope, adding a form of variety and challenge to the gameplay.

Super Standard and Super Arrange are much like their original counterparts except the enemies are tougher, as in, if you’re at Level 1, you’re facing against enemies with projectiles.

Expert Modes 1 and 2 are self explanatory, this is where your skills will be tested in a grueling 50 level pack. Now with all of these modes, there’s a global ranking mode where you are set against some guidelines, and you play through the game for the highest score, and a good rank.

Conclusion:

Bubble Bobble Plus! is a great game that offers decent gameplay, nice animated graphics, and superb modes for the masochistic that is a VERY well rounded package.

Scores:

Value: 600/600(1000/1000) Wii Points

Recommendation: Highly recommended

Score: 8/10

June 27, 2009 Posted by | Reviews | Leave a comment

DSi

Hello, all I just got a Nintendo DSi this morning, expect DSiWare reviews in the future everyone! ūüôā

June 27, 2009 Posted by | Miscellaneous | Leave a comment

Review: Let’s TAP

Today’s review features the $30 game Let’s TAP as a retail Wii game. It was developed by Yuji Naka, paired with the team PROPE. It is a variety game with local multuplayer where the main control method is, you guessed it, tapping. First to play the game, you must lay your Wii Remote face down on a flat tapping surface where it can pick up vibrations, the best surface for this a box. I used the box my Wii Console originally came in and it worked out great.
Once you get your tapping surface sorted out, on the first playing session, the game will greet you with their high energy title theme. After that the game will take you through the basic control mechanics, of how to lightly tap the surface, using a specific amount of firmness, and so on. Once you get past that, you’ll be taken to the main menu of the game, which offers five games to play which are: Tap Runner, Rhythm Tap, Silent Blocks, Bubble Voyager, and Freestyle. One problem to note however is the tap function to navigate through menus, although you can use the basic navigation of using the D-pad and the A Button.
Tap runner is a game that you race to the finish line while avoiding obstacles in your path, the basic control here is the continuously tap lightly to make your character run, and firmly tap to jump, but later on there will be new obstacles that require you to tap differently in order to pass them. Such obstacles are hurdles, little shock points, spring panels, slides, etc.
Rhythm Tap is where you tap in coordination to the markers moving across the screen of the colours blue, yellow-green, and red, which me to tap lightly, medium firmness, and firm respectively. There are also markers that are green with a wave connecting the two and blue and red, with a wave connecting the two which mean to tap repeatedly and to tap repeatedly with growing strength. It’s quite fun experiencing different rhythms of the songs, there are 20 in all, but the last four songs you have to unlock.
Silent blocks is where you remove blocks to attain the goal of scoring, or to obtain the prize at the the top. The latter is the first mode with the aforementioned the second mode Alchemy, it’s fun in its own respect but it gets a bit dull after a while. Bubble Voyager is where you use your taps to fire missiles and to rise and descend. It also offers a four player battlefield mode.
The final mode freestyle is where you taps are depicted at the screen, the game itself is kind of pointless, but it works as a great relaxation tool in an obscure way.

Conclusion:
Let’s TAP is a very fun game where it’s simplicity and applications makes it the perfect single player or party game, there is a lot of replay value to the core experience for a couple of the games, I wouldn’t call it an instabuy, but I would expect a good amount of satisfaction upon buying it.

Scores:
Value: $25/$30 USD
Recommendation: Somewhat recommended
Score: 7/10
 

June 25, 2009 Posted by | Reviews | , , , , | Leave a comment